Top tips for learning and teaching Keith Johnstone’s Word-at-a-Time Story exercise
Interact with someone or something: A penguin, the king, your boss!
Say ‘suddenly’ if you get stuck; it will make action happen.
Practice the game by killing a monster asap. Then make friends with the monster. Then rescue the monster. Gradually learn good and bad storytelling habits – like killing the thing you are interacting with, whilst fun, is the end of a routine.
Keep eye contact with your partner.
You can tell the moral of the story to close it nicely, if you choose, sometimes.
Be obvious (what’s obvious to you) not clever or ‘funny’: Lovesick ladybird – find it a partner! Door in front of you – open it! Sausage – eat it!