Top tips for learning and teaching Keith Johnstone’s Word-at-a-Time Story exercise
- Interact with someone or something: A penguin, the king, your boss!
- Say ‘suddenly’ if you get stuck; it will make action happen.
- Practice the game by killing a monster asap. Then make friends with the monster. Then rescue the monster. Gradually learn good and bad storytelling habits – like killing the thing you are interacting with, whilst fun, is the end of a routine.
- Keep eye contact with your partner.
- You can tell the moral of the story to close it nicely, if you choose, sometimes.
- Be obvious (what’s obvious to you) not clever or ‘funny’: Lovesick ladybird – find it a partner! Door in front of you – open it! Sausage – eat it!